On the offensive area, although she only has Attack 3, her hits can really hurt and not only for her Strength 3+ and the double damage of her Mace, she also has a +1 to impact (Weapon Master) and can repeat failed impacts (Handy), also se can force the enemy to use 2 DC for trying to block her impacts (Unstoppable). Another new thing can be seen with Kendra is a new kind of damage, the Magic, which allows to ignore the traits Invulnerable, Incorporeal and Thought Skin on her enemies, which again opens new questions about the two firsts. Regarding her Defense, although she "only" has a 4 value, the fact of being able to Hover force the enemy to impact on her in close combat to 6+, and she also can endure 7 hits before falling.
Finally, if 2 months ago some new clowns for Joker and a possible new incorporation por 2 Face gang, Sugar, were seen, just reading who Kendra has Teamwork with make us to expect Hawkman to appear in the next months, he also can make Kendra to hit until 5 times in a single attack. Summarizing, she doesn't hit much but she hits really hard.
As additional details, he can be an enemy difficult to be taken down while he still has some MC available because he can immediately recover from that state (Jump-up). He also has that plus of mobility always given by the Climbing Claws, although he is not an Acrobat to be considered a high mobility character. Even at the end of the round he can move until 2D6 due to the Tracking trait that until today he shares with Lady Shiva and Black Manta. He can also be a perfect mate for the rest of his gang thanks to Order which allows him to relocate until 2 counters of a friendly character within line of sight just paying 1 SC.
After that there is only remaining the analysis of another powerful hero in the DC universe, Cyborg, and the 1st version of the Dr. Quinzel.
Greetings and we keep reading in La Biblioteca de Alfred and Reino de Juegos.