Leader
| |||
---|---|---|---|
The Riddler's Mech
123/$0
|
| ||
Sidekick
| |||
Free Agent
| |||
Deathstroke
(Arkham Origins)
145/$250
|
Lobo
136/$500
|
Solomon Grundy
128/$0
|
Deathstroke
(Comic)
122/$500
|
Black Manta
120/$350
|
Professor Zoom
117/$0
|
Clayface
116/$0
|
Catman
100/$100
|
Killer Croc
95/$0
|
Deadshot
(Comic)
90/$600
|
Captain Boomerang
82/$350
|
Deadshot
(Arkham City)
76/$300
|
Scarecrow
(Arkham Asylum)
57/$200
|
Hugo Strange
(Arkham City)
44/$0
| ||
Henchmen
| |||
Turk
|
Prisoner 05
20/$300
| ||
Bot Mk II*
19/$0
| |||
Pavilion A Subject
10/$0
|
Equipement
Equipment Max Cost Description
Magazine 2
200
+1 to Ammunition for one weapon
Grapple-gun 2
300
Obtains the trait Batclaw/Grapple-gun
Flare 2
300
Obtains the trait Flare
Enigma Data-Pack 2
150
Obtains the trait Distract
Broken Equipment 1
250
Choose one item of equipment purchased by the opposing player before the game begins. That item may not be used during the game.
Equipment | Max | Cost | Description |
---|---|---|---|
Magazine | 2 |
200
|
+1 to Ammunition for one weapon
|
Grapple-gun | 2 |
300
|
Obtains the trait Batclaw/Grapple-gun
|
Flare | 2 |
300
|
Obtains the trait Flare
|
Enigma Data-Pack | 2 |
150
|
Obtains the trait Distract
|
Broken Equipment | 1 |
250
|
Choose one item of equipment purchased by the opposing player before the game begins. That item may not be used during the game.
|
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